and floor tiles setting out in interior works (although i doubt anyone would actually create a 3d tile and array it)ģ) Option 3 - even distribution with max distance - this is specifically meant for balusters, where in some countries, there is a maximum gap control between balusters for safety reasons. etc, again is aimed specifically for architectural setting out of balusters, rowed seating, floor joists. This is fundamental approach in setting out for architectural works, like balusters, columns etc.Ģ) Option 2 - fixed distance setting out from middle, start point. What i'd like to say (in defense of my hours^2 of hardwork), is that if you try out my linear_array, you'll notice important differences in approach ġ) Option 1 - setting out of entities equally divided in middle or with entities placed at both ends I can understand that some of the scripts may look similar to something that others have written before after all, for example a 'linear_array' function exists in most CAD program and no program is complete without one. Rest assured, i wrote all the scripts from scratch and they are original. Allow me to introduce myself I'm the author of 1001bit tools.